The BasePack FlightAlpes South models of the southern Alps in photorealistic textures on a surface of about 16,000 km2, on which each of the hubs has been positioned accurately and improved from the standard Flight Simulator.
Area covering the Southern Alps on a surface of about 16,000 km2, completely photorealistic.
Textures from IGN aerial photographs (not satellite), reworked for an optimal visual rendering in Flight Simulator.
Ground textures are summer only.
Mesh (relief) LOD10 specific high definition for the entire treated area.
Autogen specific area of each airport (autogen total coverage is available in another product offered later).
Major lakes fully clipped with navigable water, including a systematic treatment (LWM) terrain near the shoreline to avoid the effects of water on slopes.
10 airfields built for the stage. These airfields are processed to ensure consistency with the texture image: precise positioning of the taxiways, buildings, windsocks, etc..
Processing platforms airfields to mitigate or avoid the effects of "elevated plateaus" caused by the difference in elevation between the mesh and clear the tracks 'flat' Flight Simulator.
Timing geo-referenced for maximum compatibility with future add-ons scenes of airports on the same area.
Process development 100% compliant with the specifications of the Microsoft SDK, ensuring maximum compatibility with the arrival of new versions.
Principle BasePack open allowing easy implementation of scenes from other publishers.
Maps and documentation provided for all hubs (except LFXI) (VAC maps and diagrams of airports).