FS Altitude Eastern USA is the scenery that will add to your Flight Simulator X a homogeneous photo-realistic coverage, for the Eastern part of USA representing a total surface of more than 5 millions sq. km.
Microsoft Flight Simulator X uses several layers of generic textures in order to cover the surface of the globe. These textures have been adjusted altogether to generate a random repetition to infinity. These repetitions can hardly be perceived when soaring at a low altitude but become very present above 20 000 feet (6 000 m).
The primary objective of FS Altitude Eastern USA is to replace these repetitive textures very few realistic by real photo – textures.
The second objective is the cohabitation of this low-resolution photo-realistic texture with all other components of the Flight Simulator, such as the default textures, the airports, 3D objects, and autogen.
The low resolution of the photo-realistic texture used can not provide a sufficient visual rendition at low altitude, it deactivates by leaving the place to other Microsoft Flight Simulator X default textures or any other add-ons previously installed (it concerns add-ons developed for FS2004/FS9).
FS Altitude is able to manage this notion of “priority” by exploiting the multi-resolution display system of the graphic motor of Microsoft FSX: the level of resolution displayed depends on the distance of the aircraft (that is your point-of–view) according to a given point.
It means that you can represent the textures of FS Altitude as a “coat” covering the entire terrain, except one “cone” of several kilometres of diameter right under the aircraft. Within this round drawn by the cone on the ground, it is FSX default that is displayed just as if FS Altitude did not exist: autogen is displayed, high-resolution textures are displayed as well as all other add-ons previously installed.
Features :
Scenery realised entirely with photo-realistic textures covering the Eastern part of USA and part of Canada on more than 4 millions sq. kms
Easy activation/de-activation by simply clicking on the scenery in the Scenery Library
Optimised loading time and refreshment
Re-treated textures for an optimal visual effect at high altitude
Summer ground textures only
Off-shores, lakes and rivers entirely cut out and replaced by navigable water-texture
Geo-referenced adjustments assure the maximum compatibility with other scenery add-ons, airport scenery, etc.
Full compatibility with all other add-ons (scenery, mesh, landclass, airport) in FSX
Full compatibility with all other future extensions of FS Altitude Development process 100% conform with the SDK specifications of Microsoft FSX, assuring the compatibility when new versions released
FS Altitude Eastern USA for FSX Only
WORLD PHOTO SCENERY FOR HIGH ALTITUDE AND IFR FLIGHT!