Ultimate Terrain X - Europe Edition has been completely
redesigned to take advantage of the new technologies in Microsoft Flight Simulator X, providing you with the
largest, most superior terrain environment to date.
Ultimate Terrain X
contains the vast majority of roads in Europe (with all major roads having
moving traffic) including many times the numbers of bridge objects (over
250,000), detailed water, rail tracks, custom coastlines, detailed ground
polygons, landclass enhancements, and the incredible night lighting system
found in our other UTX products.
The countries included are: Austria,
Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary,
Ireland, Italy, Luxemburg, Netherlands, Norway, Poland, Portugal, San Marino,
Slovak Republic, Spain, Sweden, Switzerland, UK.
UTX Europe is based
on the detailed commercially available data provided from the Tele Atlas
Multinet data set, plus a large amount of hand digitized work processed at
Scenery Solutions. Roads, Bridges, Rivers, Streams, Waterclass, Landclass
and Night Lighting are included in Ultimate Terrain X.
Highways, Roads, Streets
The
Microsoft Flight Simulator X
roads are a largely improved over FS9 (FS2004).
However, Ultimate Terrain X takes the roads one step further, by providing
extensive road types instead of just highways and most major roads.
The Ultimate Terrain X road textures are very high resolution, matching the 1
meter landclass textures currently in FSX. The road texture types can be custom
configured.
What really make our roads stand out is the attention to
detail, using road encasements and custom ground polygons for the interchange
areas. This can make a large difference in the urban road appearances.
For every major road and highway that crosses a water feature in Ultimate
Terrain X, a 3D extrusion bridge is displayed.
If you like the look of
the moving road traffic in FSX, you will love the moving traffic in Ultimate
Terrain X. Ultimate Terrain X greatly expands the moving traffic coverage areas
in FSX.
We even include dark tunnel entrances for those tunnel roads
that disappear underground, Shorelines, Coastlines, Rivers, Streams.
Anyone who is familiar with our Ultimate Terrain product for FS9/FS2004 knows
that our products use the absolute premium commercial water data available for
each of our product regions. This water data is the most accurate and detailed
data available at any cost.
In addition to the standard coastline
textures in FSX, Ultimate Terrain X takes coastlines to a whole new level, by
including higher resolution rocky coastline textures, sandy beaches, concrete
piers, freshwater dams and man-made breakers. The coastline textures blend the
edges of the water bodies with the land.
All oceanic coastlines have
been processed by hand to give them a more appropriate look.
In the
major metropolitan areas, FSX improved the body accuracy and details compared
to FS9/FS2004. But outside of the metropolitan areas, there are still major
missing water features and/or inaccurately positioned features. Ultimate
Terrain X fills in these gaps with water features throughout the entire covered
region.
In addition to the quality source data, we have now enhanced
our water features by adding more variety to the coastlines. Also, we have
provided multiple waterclass options that will change the water colour
associated with lakes, rivers and seas.
Ultimate Terrain X also takes
advantage of our new "Radial Elevation Theory" algorithm, which allows for
channelled rivers that cut through areas of extreme elevation changes. This new
algorithm virtually eliminates the sloping water problems that are common with
extreme terrain rivers.
Landclass
Ultimate Terrain
X dramatically improves the accuracy of cities in FSX using our proprietary
"Synthetic Landclass" generation system, which generates urban landclass based
on recent commercial data sources.
Waterclass
Waterclass options are a unique feature of Ultimate Terrain X that control the
colouring and style of the water features for various locations around the
world. Ultimate Terrain enhances the default FSX water by providing four
waterclass choices:
Blue water tint.
Plankton/Algae bloom tint.
Muddy water tint.
Muddy water with Plankton bloom tint.
Water colours can vary dramatically between seasons. Many
users have different opinions on how their water environment should look. So,
Ultimate Terrain X provides you with multiple options.
Railroads
Flight1 have improved the
look of railroads using higher resolution textures, rail yard ground textures,
rail track encasement textures, and tunnel entrances.
A 3D bridge
object is also placed where all rail tracks cross water.
Night
Lighting
If you purchased Flight1s previous Ultimate Terrain
products, you know that the night lighting is a unique feature in this hobby.
Ultimate Terrain X night lighting consists of points of light that
represent objects like streetlights, traffic signals and vehicle lights.
In Ultimate Terrain X, the night lighting has been created with three
things in mind:
Provide brighter lights against the very bright FSX background.
Prevent autogen reduction.
Eliminate the occasional "floating lights from differing
mesh products.
Ground Textures
Ultimate Terrain X includes
specialized custom ground textures for specialized areas. These ground textures
differ from landclass, because they take on the exact size and shape of the
terrain feature in the real world.
In FSX, special ground textures are
already used for city parks and golf courses, but in addition to the parks and
golf courses, Ultimate Terrain X provides many other ground polygon features
that are unique to Ultimate Terrain X:
Beaches
Glaciers
Cemeteries
Highway Interchanges
Tunnel Entrances
Rail Yards
Small Islands
Parking Lots
Grassy, Forest, or Concrete areas for landmark features.
Object Repositioning
To ensure that the current
custom FSX objects line up with the Ultimate Terrain X scenery, we have
repositioned many objects to better align with the Ultimate Terrain X road and
water features. This includes objects like buildings, ships, docks, and custom
bridges.
Ultimate Terrain Setup Tool
Flight1 know that
a large number of Flight Simulator
enthusiasts like to tweak their environments to meet their own personal
expectations and needs. As a result, Ultimate Terrain X was designed from the
ground up, to provide a near total configurable environment.
Advanced
users will marvel at the fact that they can have different textures assigned to
nearly every Ultimate Terrain feature. For example, you can change the sizes of
objects like stream widths, road widths and coastline widths using the new
Ultimate Terrain X Setup Tool.
The new setup tool also allows novice
users to get up and running quickly and the advanced user to have unprecedented
configurability over their Ultimate Terrain environment.